1.6 더 읽을거리
Bettner, Paul and Mark Terrano. “1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond.” Presented at the Game Developer’s Conference, San Francisco, CA, 2001.
Frohnmayer, Mark and Tim Gift. “The Tribes Engine Networking Model.” Presented at the Game Developer’s Conference, San Francisco, CA, 2001.
Koster, Raph. “Online World Timeline.” Raph Koster’s Website. Last modified February 20, 2002. http://www.raphkoster.com/gaming/mudtimeline.shtml.
Kushner, David. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. New York: Random House, 2003.
Morningstar, Chip and F. Randall Farmer. “The Lessons of Lucasfilm’s Habitat.” In Cyberspace: First Steps, edited by Michael Benedikt, 273-301. Cambridge: MIT Press, 1991.
Wasserman, Ken and Tim Stryker. “Multimachine Games.” Byte Magazine, December 1980, 24-40.