더북(TheBook)

1.6 더 읽을거리

  • Bettner, Paul and Mark Terrano. “1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond.” Presented at the Game Developer’s Conference, San Francisco, CA, 2001.

  • Frohnmayer, Mark and Tim Gift. “The Tribes Engine Networking Model.” Presented at the Game Developer’s Conference, San Francisco, CA, 2001.

  • Koster, Raph. “Online World Timeline.” Raph Koster’s Website. Last modified February 20, 2002. http://www.raphkoster.com/gaming/mudtimeline.shtml.

  • Kushner, David. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. New York: Random House, 2003.

  • Morningstar, Chip and F. Randall Farmer. “The Lessons of Lucasfilm’s Habitat.” In Cyberspace: First Steps, edited by Michael Benedikt, 273-301. Cambridge: MIT Press, 1991.

  • Wasserman, Ken and Tim Stryker. “Multimachine Games.” Byte Magazine, December 1980, 24-40.

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